ABSTRACT
It is a well known fact that people tend to seek places and locations to escape reality. People now get to escape reality right in the comfort of their homes through augmented realities and virtual worlds. This is the report of a quantitative research work done in 2013, with 102 participants responding randomly to the questionnaire. The data explores associations between users of the virtual worlds in Real Life (RL) and their virtual life (VL) in several areas potentially addressing the differences between their real life and virtual reality interactions.